Search the dungeon
Floor 3 Books 2-3

Floor 3: Race and Class Selection

Floor briefing
The most important floor. Choose your race. Choose your class. Choose wrong and die.
Floor briefing
Floor 3. Race and class selection. The single most consequential decision a crawler makes. Choose well and you gain abilities that define your survival strategy for the remaining 15 floors. Choose poorly and Floor 4 will eat you alive. The AI recommends choosing something with good feet. The AI's recommendation should be disregarded.

Overview

Floor 3 is where crawlers choose their race and class -- the foundational decision that shapes everything going forward. The System AI recommends three race options but crawlers may have hundreds to choose from. Each race comes with stat bonuses, penalties, and sometimes dramatic physical transformations (crawlers who change race melt into goo and reform, like Donut did with the pet biscuit but intentional).

Class selection happens here too. Carl chooses the Compensated Anarchist -- "a trapmaking, bomb-making, social-media dynamo." Approximately 80% of crawlers keep their original race. The ones who change often have very good reasons.

Carl's choices

Key mechanics

Community discussion

← Previous floor Next floor →

Drop your theory here, Crawler

The AI is listening. Comments are reviewed and published periodically -- solo operation, not a sentient dungeon AI. Yet.