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Floor 3 Books 2-3 Spoiler-safe through Books 2-3

Floor 3: Race and Class Selection

Floor briefing
The most important floor. Choose your race. Choose your class. Choose wrong and die.
Floor briefing
Floor 3. Race and class selection. The single most consequential decision a crawler makes. Choose well and you gain abilities that define your survival strategy for the remaining 15 floors. Choose poorly and Floor 4 will eat you alive. The AI recommends choosing something with good feet. The AI's recommendation should be disregarded.

Overview

Floor 3 is the Over City -- an urban environment inside a dormant volcano with a day-night cycle (nights are dangerous). This is where crawlers choose their race and class, the foundational decision that shapes everything going forward.

The System AI recommends a short list of race options, but crawlers may have many more choices based on what happened to them on Floors 1 and 2. Each race comes with stat bonuses, penalties, and sometimes dramatic physical transformations. Class selection happens here too, with options shaped by crawler behavior. The AI assigns classes with the energy of a career counselor who has access to your browser history and no ethics committee.

Approximately 700,000 crawlers remain at the start of Floor 3. By the end, that number drops sharply.

Race and class selection, explained

Race selection happens on Floor 3. Crawlers can stay close to their original species or choose a new race with different stats, abilities, restrictions, and body changes. The right pick can unlock a build that survives deeper floors; the wrong pick can leave a crawler trapped in a body or stat spread that does not match how they fight.

Class selection also happens on Floor 3. Classes define the crawler's main build: combat role, skills, spells, and long-term growth path. The list is not one universal menu for everyone. A crawler's choices depend on prior stats, achievements, injuries, behavior, and dungeon history.

Specialization comes later. Floor 3 is the foundation. Later floors can deepen or redirect that build through specialization, which is why Carl's Floor 3 class matters well beyond this book.

Carl's choices

Key characters

Key mechanics

Community discussion

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