Two Games, One Campaign
Renegade Game Studios crowdfunded two Dungeon Crawler Carl tabletop games through a single BackerKit campaign. It launched April 14, 2026 with 65,000+ followers pre-registered — the most-followed TTRPG campaign on record at launch — funded its full $250,000 goal in minutes, crossed $4.5M in the first 24 hours, and closed May 19, 2026 with over $13.29M from 55,972 backers. Art for both games is by Luciano Fleitas, the series' cover illustrator.
Dungeon Crawler Carl: The Roleplaying Game
A full tabletop RPG where you play as a crawler in the World Dungeon. 2+ players: crawlers plus a Game Master who plays both ally (guides, managers, NPCs, sponsors) and enemy (mobs, bosses, the Dungeon AI). The corporate, commercialized nature of the dungeon is baked into the mechanics. Ads, sponsorships, meta-rules. All of it. The 300+ page core rulebook covers World Dungeon Floors 3-5, with a deep roster of playable races, extensive class options, and 24+ sessions of play (8+ neighborhoods per floor).
Dungeon Crawler Carl: Unstoppable
A solo or 2-player co-op card-crafting deck-builder based on John D. Clair's Unstoppable system. 280+ cards, played in Arcade mode (one floor) or Campaign mode (floor-to-floor, upgrades carry over), across four difficulty levels up to "Unbeatable." The card-crafting mechanic lets you upgrade abilities and equipment, but upgrading also causes bosses to grow in power. The dungeon adapts. The dungeon always adapts.
RPG Character Creation
Canon Characters
Play as Carl, Princess Donut, Florin DuPont, Prepotente, or create your own crawler from scratch.
Dozens of Options
Fire Mage Arcanist, Former Child Actor, Shotgun Messenger, and more. Choose a race, a class, a God to worship, and create your own skills.
Spell Points & Cooldowns
Almost all crawlers can cast spells regardless of class via a spell point system. Cooldown mechanics throughout, including cooldowns on potions. The system rewards resource management.
How Is It Different from D&D?
If you're coming from Dungeons & Dragons, the DCC RPG will feel familiar to run but plays to a very different beat. The big differences:
- It's a televised game show, and the mechanics know it. Sponsorships, ads, viewer ratings, achievements, and loot boxes are baked into the rules. Playing to the crowd is a real strategy, not flavor text. D&D has no equivalent.
- Spells aren't class-locked. Almost every crawler can cast spells regardless of class, via a spell-point system. Resource management is central, with cooldowns on abilities and even on potions.
- The GM plays both sides openly. The Game Master runs the helpful side of the dungeon (guides, managers, sponsors, NPCs) and the lethal side (mobs, bosses, the Dungeon AI). It leans into the show's adversarial-but-theatrical tone.
- Build-your-own everything. A deep roster of playable races, plus rules to invent your own races, classes, and skills, or play canon crawlers like Carl, Donut, Florin, and Prepotente.
- Setting. You're not in a generic fantasy realm. You're descending the World Dungeon floor by floor, on camera, for an audience of billions.
Short version: if you can run D&D, you can run this. But it's built to feel like being a contestant on the galaxy's deadliest reality show, not a classic sword-and-sorcery campaign.
Miniatures
Pre-painted miniatures designed for the RPG but usable for any tabletop game. Three sets, sold separately.
The Royal Court
Revealed at GAMA Expo 2026. 9 figures: Princess Donut, Katia Grimm, Mongo, and multiple versions of Carl.
Enemies & Allies
The second miniatures set, expanding your table with more of the dungeon's cast.
Official Dice & Accessories
The DCC-branded accessories are exclusive to specialty retailers (they're not on Amazon). For plain polyhedral dice, trays, and terrain, the Amazon options are further down under "Gear Up."
Game Master's Screen
The official DCC RPG GM screen. Everything you need behind the screen while you run the dungeon.
Character Dice Sets
Character-themed dice: Carl's Enchanted BigBoi Boxers set, Princess Donut's Enchanted Crown set, and the Smush dice set.
Adventurer's Pin Loot Box
A random enamel pin from the Floors 1-3 series. A cheap, collectible impulse add-on for your table.
All DCC Tabletop at BBTS
Every Dungeon Crawler Carl tabletop product in one place: games, expansions, minis, dice, and accessories.
How to Get the Games Now
The crowdfunding campaign has closed, but you didn't miss your shot. Renegade is taking pre-orders for both games and select accessories through its webstore, with backer fulfillment beginning October 2026 and retail release in late November 2026. The campaign pledge tiers below are kept here for reference, so you know what the bundles included.
Gold — $150
The core RPG bundle. Core rulebook, starter set, dice, and campaign-exclusive add-ons. Over 4,300 backers at this tier. If you're new to tabletop RPGs or just want to run DCC sessions without the card game, this is the sweet spot.
Gold Plus+ — $210
RPG core bundle plus the Unstoppable card game core. Over 5,400 backers. For players who want both experiences: a full campaign RPG AND a solo/co-op deck-builder for shorter nights. This is Renegade's most-backed tier on the campaign.
Celestial — $490
Everything in the campaign. Every book, every expansion, every mini, every digital add-on. 6,400+ backers have gone in on this tier — the single most-backed pledge in the whole campaign. If you want the whole thing, this is it.
Bronze / Silver — $55-$60
Bronze ($55): starter set, physical and digital. Silver ($60): core rulebook plus digital version. Lowest-cost ways into the physical RPG. Digital-only "Tunnel Tuner" tier is $40.
About Renegade Game Studios
Renegade isn't some no-name publisher. Founded in 2014 by Scott Gaeta (former co-founder of Cryptozoic Entertainment), they make Clank!, Kids on Bikes, Heroscape, Axis & Allies, and licensed games for Transformers, Power Rangers, and Vampire: The Masquerade. They've had a Hasbro partnership since 2018. The DCC deal was facilitated by Lenny Herbert of Maximum Orbit on behalf of Matt Dinniman, and covers a range of tabletop games beyond just these first two.
Gear Up While You Wait for Delivery
Pre-ordered, or backed it during the campaign? Great. Backer fulfillment begins October 2026, with a retail release in late November. Use the time to read the source material and prepare your table.
Dice Sets
Dark, dungeon-themed polyhedral dice. You'll need them for the RPG. The Borant Corporation has been informed that humans consider dice "essential equipment." The Corporation considers dice a primitive random number generator. The Corporation is not wrong.
Dungeon Terrain Tiles
Modular dungeon tiles to build out your floors. Recreate the Hunting Grounds, the Maze, or whatever nightmare your GM designs. Pairs with the official miniatures.
D20 Dice Ice Mold
Ice cubes shaped like 20-sided dice for game night drinks. Because session zero deserves a proper toast. To surviving the first floor.
The Books (Obviously)
If you're coming to DCC through the TTRPG, start with Book 1. If your entire gaming group listens on Audible, Jeff Hays' narration is the definitive experience. Book 8 is also out as of May 12, 2026.
Timeline
Campaign (Closed)
Funded its $250K goal in minutes, crossed $4.5M in 24 hours, and ran nearly four days into BackerKit overtime before closing May 19 with over $13.29M from 55,972 backers.
Book 8 Released
A Parade of Horribles released a week before the campaign closed. Floors 10 and 11. 704 pages. New lore for your GM to weaponize. Book 8 FAQ.
Backer Fulfillment
Crowdfunding backers begin receiving their games in October 2026, with a retail release planned for late November. Missed the campaign? Pre-order through the Renegade webstore.
More DCC Games
The Renegade deal covers a range of DCC tabletop games beyond these first two. Additional titles are planned.
Amazon links on this page are affiliate links. The Crawler's Cookbook earns a small commission at no extra cost to you. Renegade, BackerKit, and BigBadToyStore links are not affiliate links; we include them so you can buy the DCC-exclusive items from a specialty retailer. We just want you to get the game because we want to play it.